
Role: Team Project
(Mechanics Design, Narrative Design, QA Lead )
Engine: Unity
Party Crashers is a 4 player dungeon crawler party game. Players work together to defeat hordes of enemies and progress through an eccentric mansion​ as well as compete in minigames all to achieve the highest score.
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Party Crashers



Role: Solo Project
Engine: Gamemaker Studio
Iris is a mobile auto-run RPG where players maneuver between lanes to collect gems, defeat enemies, and avoid obstacles in an attempt to guide a young girl back to her mother.
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Iris
Games


Growing up I was always enamored with video games. Games were always a source of passion for me and through them, I met friends who felt the same. Since then I've always dreamed of designing games, narratives and being a part of the industry that value so much and to impact others, in the same way, as I was when I was young.
While I've dived into most genres a majority of my experience in games if from RPGs and FPSs though I am naturally inclined to any games with a strong narrative.
Outside of video games. I am also fond of card games, board games, reading, writing and running Dungeons and Dragons campaigns.
I thank you for taking the time to explore my portfolio and would be honored if you contacted me with any further questions.